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Once you have the library out of the cloud and onto your hard drive, you can then move the assembled Damage 2 library folder to it’s resting place on your system, and register it through Native Access in the usual way.
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Truckloads of multiple drum sources and percussive instruments invaded Skywalker’s scoring stage, and naturally any Damage library would have been incomplete without the famous Heavyocity dumpster (we call them skips in the UK!), however I’m not sure that the pristine studio would have tolerated the dropping of the famous school bus from a crane onto the studio floor on this particular outing!ĭownload is courtesy of the Heavyocity download manager, which is reasonably accessible on Windows with OCR, Mac users will possibly have an easier ride at the moment in this regard with their currently superior OCR utility, but having said this I did manage to get the library downloaded without sighted help. Skywalker Sound in California was the predominant recording venue used in the production, with Satoshi Mark Noguchi again picking up the reigns as recording engineer and mixer, with Skywalker Sounds own Dan Thompson alongside as assistant engineer, a duo which previously featured in the production of the Heavyocity Forzo Modern Brass library. There are three master NKI files which determine the particular element of the library with which you are working, and around 200 derivative snapshot presets further showcase Damage 2’s hard hitting capabilities.
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The library requires Kontakt 6.2 or above in either the full or free Kontakt player, and is NKS compatible for Komplete Kontrol. For the record the first Damage was around 30Gb uncompressed, so we can immediately see that this is a bigger beast, playing host as it does to over 40,000 samples.
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Even if you are not in any way connected to media creation (in which case you probably won’t be reading this!), it’s certain as a consumer of everyday media such as TV, film, radio and music that your ears will have unwittingly borne witness to Damage’s genre forging sounds at some point, and if not then it’s possible you might just have exchanged that aforementioned rock for a Faraday cage instead!ĭamage has undisputedley set the tone for modern cinematic soundtrack scoring, with it’s ubiquitous sounds being beloved of movie trailer composers who have found homes for it in countless action, thriller, sci-fi and horror film soundtracks, it was inevitable that there would at some stage be a sequel, it’s been two years in the making, and what better title than Damage 2!ĭamage 2 installs at 22Gb using NCW compression, with the original uncompressed size nearing 60Gb. Unless you’ve been living under a rock for the best part of the last decade, there is unlikely to be many a contemporary computer musician that has not heard of Damage.
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I’ve tried all the tricks including a patch resave and updating kontakt (from 5.51 through 5.81).At last the time for round two of Heavyocity’s hard hitting Library has arrived, I can reload it and sometimes get it to load properly, but more than once I’ve given up and gone to something else. Although I’ve tried to fix this many times it will still sometimes load with no skin- meaning all the raw sliders and buttons come up on a grey backgound with no labeling. But I have always had trouble loading the nki’s. It does have a lot in it, and much of it sounds good and very produced. They are all non-traditional electronic drum sounds that are unique.ĭM-307 is a much larger collection of electronic drums, acoustic drums, and processed drums all together, laid out in kits they designed, or as instruments across the keyboard (all the snares or all the hats, etc). Cool sounds, but listen to the video walkthrough to get an idea of what I’m talking about. Have both and Konkrete is more electronic buzzes and clicks (kind of in the fashion of music concrete of the early synth days its named after).